maimai2: the game program terinated when using aqua as server

Hi! I'm using aqua 0.0.27 for the server of maimaiDX Universe, I have configured the application.properties and segatools.ini, the aqua can respond to the game when booting up, but will always fails the ネットワークテスト with blinking "Title Server N/A", then the game will terminated right away. I've tried different versions of aqua and other older versions of maimaiDX, but all ends in the same result.

But in the contrary, aqua will function well when running for ONGEKI Bright and Chunithm PARADISE LOST, so I think there might be an issue with the aqua.

this is the only information aqua reported before the game is terminated: 2022-03-09 13:23:16.125 INFO 9772 --- [tp1690233783-42] i.s.aqua.sega.allnet.AllNetController : Request: PowerOn, {"encode":"UTF-8","ver":"1.25","serial":"A69E01A8888","boot_ver":"0000","ip":"192.168.0.110","firm_ver":"50000","format_ver":"3","hops":"1","game_id":"SDEZ","token":"901768864"} 2022-03-09 13:23:16.153 INFO 9772 --- [tp1690233783-42] i.s.aqua.sega.allnet.AllNetController : Response: {"stat":1,"uri":"http://192.168.0.110:80/","host":"192.168.0.110","place_id":"123","name":"","nickname":"","region0":"1","region_name0":"W","region_name1":"X","region_name2":"Y","region_name3":"Z","country":"JPN","allnet_id":"456","client_timezone":"+0900","utc_time":"2022-03-09T05:23:16Z","setting":"","res_ver":"3","token":"901768864"} 2022-03-09 13:23:16.318 INFO 9772 --- [ntLoopGroup-3-2] i.s.a.s.a.handler.impl.CampaignHandler : Request: {"gameId":"SDEZ","keychipId":"A69E01A8888","type":"campaign"} 2022-03-09 13:23:16.319 INFO 9772 --- [ntLoopGroup-3-2] i.s.a.s.a.handler.impl.CampaignHandler : Response: {"type":"campaign","status":1}

And here is the errorlog reported by sinmai The requested operation caused a stack overflow.

ProcessManager Dump Num Pri Name State 0 50 Process.StartupProcess Update 1 51 Process.GenericProcess Update

System.StackOverflowException: The requested operation caused a stack overflow. at Net.Packet.Packet.Create (Net.INetQuery query, System.String url) [0x00025] in <12de504aaf0448449c067f5119213bcd>:0 at Net.Packet.Mai2.PacketGetGameSetting..ctor (System.Action1[T] onDone, System.Action1[T] onError) [0x00046] in <12de504aaf0448449c067f5119213bcd>:0 at Manager.Operation.DataDownloaderMai2.CreatePacket (Manager.Operation.DataDownloaderMai2+PacketType type) [0x0001c] in <12de504aaf0448449c067f5119213bcd>:0 at Manager.Operation.DataDownloaderMai2.InitPacketList (System.Boolean isNetworkTest) [0x000a8] in <12de504aaf0448449c067f5119213bcd>:0 at Manager.Operation.DataDownloader.InitializeDownload () [0x00017] in <12de504aaf0448449c067f5119213bcd>:0 at Manager.Operation.DataDownloader.Download_Init () [0x00000] in <12de504aaf0448449c067f5119213bcd>:0 at MAI2.Util.Mode2[TClass,TEnum].initImpl () [0x00066] in <12de504aaf0448449c067f5119213bcd>:0 at MAI2.Util.Mode2[TClass,TEnum].update () [0x0000e] in <12de504aaf0448449c067f5119213bcd>:0 at Manager.Operation.DataDownloader.Execute () [0x00000] in <12de504aaf0448449c067f5119213bcd>:0 at Manager.OperationManager.Execute () [0x00016] in <12de504aaf0448449c067f5119213bcd>:0 at Main.GameMain.LateUpdate () [0x00020] in <12de504aaf0448449c067f5119213bcd>:0 Monitor List GenericProcess(Clone) GenericProcess(Clone) StartupProcess(Clone) StartupProcess(Clone) PowerOnProcess GenericProcess StartupProcess

Thank you for your read in advance!